FailureProneEntity.supportsFailureStateUpdate()
returns true.FailureProneEntity
and
if FailureProneEntity.supportsFailureStateUpdate()
returns true.AllocatableEntity
Event
class and can be used if you want
to schedule multiple events at a given moment of the simulation, and make sure
that each event is processed before the next event is scheduled.NotificationListener
, and gives an
easy way to listen and execute code when a specific event type has
been processed.EventNotificationListener.autoAdd()
method or
add an instance of this class to the simulator to listen for the appropriate notification code
(CoreNotificationCodes.SIMULATOR_EVENT_PROCESSED
).